Game Feed

v0.7.3: Balance adjustments and bug fixes

by pocketpair_dev

\Palworld version v0.7.3 has been released! === ▼Balance Adjustments・Blueprints stored in chests at the base can now actually be used in crafting.▼Bug Fixes・Fixed an issue where using non-foundation structures such as pillars would cause roofs and other structures to float in mid-air.=== Thank you for your continued support of Palworld.

Nintendo's legal fight with Palworld suffers a reversal as the USPTO reject their patent on character-summoning battle mechanics

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Nintendo's efforts to patent the idea of summoning a videogame character and letting it fight another character have suffered a significant reversal in the USA, even as the Mario makers continue a copyright infringement lawsuit against Palworld developers Pocketpair in Japan. The United States Patent and Trademark Office has now revoked the character-summoning patent in question, though their decision is "non-final". Nintendo have two months to respond and argue their case. Read more

Palworld x Enshrouded bundle available on Steam!

by pocketpair_dev

Pal Tamers, the Flameborn call for aid!Awaken the ancient Flame, and reclaim the lost beauty of your kingdom in a co-op survival action RPG set in a vast world with diverse biomes!Now available in a bundle for 10% off!Check it out!

Palworld's Bucky got off a plane to find 'about 8,000 Discord messages from Palworld fans' who really wanted him to know about Pickmon: 'God bless their little hearts'

by Andrea Shearon

Being highly active with the community for a videogame must mean your DMs are a perpetual nightmare of notifications, but that's doubly so if you've ever stared down the barrel of a particularly litigious industry powerhouse. When we're talking about a game like Palworld, I reckon that's just a Monday... Read more.

v0.7.2: Balance adjustments and bug fixes

by pocketpair_dev

\ Palworld version v0.7.2 has been released! === ▼Balance Adjustments・Added rarity variations for melee weapons (swords, katanas, beam swords, Lily's Spear).・\ Added a Debug Mod that allows constant updates for mod development. ▼Bug Fixes・Fixed an issue where the display would appear misaligned when placing Japanese-style buildings in certain placements.・Fixed an issue where Pal Boxes could be placed on top of some buildings under certain conditions. ・Fixed an issue where some raid bosses would appear stuck underground in the raid batlefield and still be able to attack. ・\ Fixed an issue where some mods would not work properly on Wine/Proton. ・Other minor bug fixes. === Thank you for your continued support of Palworld.

Palworld developer Pocketpair requires job applicants prove their gamer credentials: 'If the number of Steam games played is 0, we basically pass on them'

by Rory Norris

It's not uncommon to sugarcoat things in a job interview. Perhaps you've even told a little white lie about how much you love what the company does—it's not like it ever comes back to bite you in the arse, right?.. Read more.

Palworld shows off concept art for new pals as part of its 2-year anniversary celebration as Pocketpair's CEO promises fans 'we will do everything we can to meet your expectations'

by Elie Gould

Palworld's 1.0 release is coming up soon. Well that could be wishful thinking: it'll be available to play sometime this year. But after two years in early access there's nothing but excitement for this next step. And to celebrate the lead up to 1.0 and the two-year anniversary Pocketpair has released some concept art of new pals... Read more.

v0.7.1: Balance adjustments and bug fixes

by pocketpair_admin

\ Palworld version v0.7.1 has been released! === ▼Balance Adjustments・In PvP, the on-screen raid log will now continue to be displayed while your base is under attack from other players.・The Summoning Altar at your base will no longer be destroyed at the end of the raids inside the raid area. ・Reduce the recovery time between swings for melee weapons (Swords, Katana, Beam Swords).・Increased the attack range of melee weapons (Swords, Katana, Beam Swords). ▼Bug Fixes・Fixed an issue where mods would still function when enabled in their individual settings even when "Allow Mod Use" was turned off in the Mod Management menu.・Fixed an issue where attack notifications would not appear when another player approached your base while riding a Pal in PvP.・Fixed an issue where Hartalis "Sacred Barrier" was not properly blocking the Oil Rig's anti-aircraft laser.・Fixed an issue where working Pals would sometimes freeze in combat mode during raid boss battles and not engage in combat.・Fixed an issue...

【2nd Anniversary】 Special Video Unveiled Ahead of 2026 Official Release!!

by pocketpair_dev

Hello everyone!Today marks 2 years since Palworld entered early access! Thank you, everyone!!We're working hard on Palworld 1.0, which is coming this year! Here is a sneak peek at just some of the upcoming Pals!Please look forward to our biggest update yet!

Palworld takes the 'red rag to a bull' approach to its Nintendo lawsuit, announces 'a 2-player competitive card game'

by Joshua Wolens

In a move that future legal scholars will surely brand 'the matador approach,' Palworld—currently embroiled in a lawsuit with Nintendo over its various similarities to the Pokémon series—is launching a trading card game... Read more.

The new Palworld game isn't what I expected, but a TCG actually makes a lot of sense

by editor@pcgamesn.com

Some things feel inevitable. Multiple GTA 6 delays. Half-Life 3 (let me dream). Palworld upsetting Nintendo. In its latest endeavor, Pocketpair has confirmed that it's making a Palworld TCG inspired by its hit survival game; y'know, the one that Nintendo has sued over? There's having balls, then there's having balls (pun intended). Read the rest of the story... RELATED LINKS: Best Palworld mods and how to install Ex Resident Evil dev says Palworld "crosses lines that should not be crossed" Palworld joins hands with free-to-play survival rival Once Human in new collab

'Not bad for a dead game': Palworld managed to get four nominations in Steam's Best of 2025 Awards, including 2nd place for most played game

by Elie Gould

The end of the year doesn't just bring some much-needed time off, awkward family gatherings, and a wave of New Year's resolutions that'll only be kept for a day or so. It is also the time for celebrating some of the best games of the last year, namely through the fan-voted Steam Awards... Read more.

The Home Sweet Home update for Palworld with the ULTRAKILL crossover is out now

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Palworld just levelled up with a big new free Home Sweet Home update as Pocketpair work towards finishing up the game for a full release next year. Read the full article here: https://www.gamingonlinux.com/2025/12/the-home-sweet-home-update-for-palworld-with-the-ultrakill-crossover-is-out-now/

Palworld v0.7 - Home Sweet Home

by pocketpair_dev

2025 has been an incredible year for Palworld, and we’re excited to end the year with v0.7, Home Sweet Home! The purpose of this update is to begin improving existing features, and while this update may not be as content-rich as previous ones, we hope players understand that it’s necessary for us to begin laying the groundwork now as we work on the development of Palworld 1.0. You can find more info about this in our Palworld 1.0 video here:Palworld v0.7 - Home Sweet Home! ▼ ULTRAKILL Collaboration!Palworld’s second collab, ULTRAKILL, finally arrives! This update adds several iconic weapons and armour, as well as a V1’s infamous coin toss! Thank you to New Blood and Hakita for allowing us to play with their incredible game, and we hope our fans will enjoy taking on battles in a fresh, stylish way with this special equipment!▼ Improvements to BuildingA big part of the Home Sweet Home update is, as the name suggests, your home! We have been blown away by all the incredible builds that yo...

Palworld publishing boss says 'I haven't really touched so-called AAA titles', adding that they tend to be 'overwhelmingly about graphic quality and fidelity'

by Justin Wagner

When it's not equipping little critters with assault rifles or fending off lawsuits for those critters' resemblance to Pokémon, Palworld studio Pocketpair is stepping in to publish small-scale indies. It's got a host of upcoming games on the docket, such as pixelated fishing game Normal Fishing and the Hollow Knight-esque Never Grave. The studio's publishing manager, John Buckley, said that's no coincidence—indie games are his foremost passion... Read more.