Game Feed

Screenshot Competition – Tropical Jungle!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png Welcome to the 169th War Thunder Steam Screenshot Competition! We really enjoyed seeing all of your awesome screenshots last week! This week, snap a screenshot from the jungles! The three most popular and three selected by us will get 300 GE. See the winners down below! Let’s begin the 169th edition of our competition! Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen169. You have time until the 2nd of May to submit your screenshot. After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE. How to Participate! Terms: Your screenshot must include a player vehicle in a jungle environment. You must add the #WTscreen169 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions. Screenshots nee...

Update 2.45.1.71

by War Thunder Commander

{STEAM_CLAN_IMAGE}/4649813/bab2af26712fde1c90c76d731a2cf6c3af3687f2.jpg Aircraft MiG-23 (all variants) — a bug that caused the radar to constantly cycle modes when faced horizontally whilst in horizontal flight with gyro stabilization switched off has been fixed. (Rеport). Locations and Missions Mozdok, Flanders — a bug that caused some of the buildings to not have any collision has been fixed. The missions on these locations are available again in random battles. (Report). Interface A bug that caused the Secondary Weapons menu to not scroll when controlling the cursor using the d-pad on the gamepad has been fixed. Other A bug that sometimes caused the game to freeze when switching to a vehicle with a Marketplace camouflage has been fixed. (Report). Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes ...

A Decal for the 80th Anniversary of the Liberation of Italy!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/eb06e3070f9ea75597139eea08f2652f3a1c09d9.png The Italian Partisan Liberation Committee declared the beginning of an uprising against German troops occupying northern Italy and the remnants of Mussolini’s fascist regime on April 25th, 1945. Four days later the Germans agreed to capitulate, causing the unrecognized Italian Social Republic to cease to exist. The date of the beginning of the uprising was chosen as Italy’s Liberation Day — and today is the 80th anniversary. Get the “Italy Liberation Day 2025” decal! You’re able to earn this themed decal in honor of this day. When: From April 25th (12:00 GMT) until April 28th (12:00 GMT). Task: Play 3 battles using Italian vehicles at rank III or higher to receive the “Italy Liberation Day 2025” decal! Additional details: Your activity must not be below 70%. You can complete the task in random battles, except for Enduring Confrontation missions, and mode. Track your progress in the hangar by clicking Nickname → Ach...

The FFA P-16 is Now Available on the Anniversary of its First Flight!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/c94d24617c16ed76a353b3d01d1f175544d5f2cf.jpg The Swiss FFA P-16 prototype attack aircraft first took to the skies on April 25th, 1955. A year later, the second prototype broke the sound barrier. Due to one of the test aircraft crashing, the Swiss government canceled the order for the P-16 and today only one example exists, located at the museum in Dübendorf. The FFA P-16 is now available for Golden Eagles and is here to stay! This jet is available for 9,090 Golden Eagles. When: From April 25th (10:00 GMT). Where: Germany > Aviation > Premium vehicles. {STEAM_CLAN_IMAGE}/4649813/e60ba1b259bc5aa2c848412002f5f838e8ed1e93.jpg About this aircraft The FFA P-16 features two powerful 30 mm Hispano HS 825 cannons and hardpoints that can carry 200 to 1000 kg bombs, incendiary bombs, Type R80 rockets and Flz Lwf 63 air-to-air missiles (AIM-9B).

Update 2.45.1.67

by War Thunder Commander

{STEAM_CLAN_IMAGE}/4649813/3744c6a28eff353a0fbff515d1dff7b4140254bd.jpg Aircraft A bug that caused “Reset Radar/IRST direction to boresight” to not center the radar scan zone in TWS mode when the radar was tracking a target has been fixed. A bug that caused the auto tracker target track in the targeting optics to sometimes “fly” away from the target has been fixed. A bug where it was not possible to select another missile type through the visual weapons menu if the aircraft had two different missile types on the BOL countermeasure pylons has been fixed. Naval Vessels A bug that sometimes caused the assistance notification to appear when destroying an enemy vessel has been fixed. Graphics XeSS has been updated to version 2.0.1. A bug on Intel Arc GPUs that caused polygon mesh to be visible on the cockpit glass in rainy weather has been fixed. Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constant...

Server Update 23.04.25

by War Thunder Commander

{STEAM_CLAN_IMAGE}/4649813/0b8322f433674118e740f1f53079b3497d08c0cd.jpg Suppression of Enemy Air Defenses (SEAD) test event The maximum number of players on the defending team has been reduced from 16 to 12. We’ve seen your feedback and looked at the statistics of the SEAD event and have seen that it is often too difficult for the attacking team to achieve victory. Unlike World War mode (the mode that these test missions are developed for), where the starting conditions are dictated at the operational level, in this event the starting conditions are predetermined and can be adjusted. We hope to make gameplay more balanced and interesting for both sides, giving the attacking team more opportunities to successfully complete their objective and expect that the above change will allow both teams to enjoy this event more. Thanks for playing so far and leaving your feedback! Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additiona...

England’s Flag for St. George’s Day!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/805a2a2ff7bd34c9c814857e1def7abc62e63465.jpg Happy St. George’s Day! On April 23rd, England observes St George’s Day. On this day, parades, festivals and dances occur in the country. Today we’re temporarily bringing back the English flag, the St. George’s cross. England’s flag decal is temporarily available to purchase for Golden Eagles! This flag is available for 500 Golden Eagles over the next three days. When: From April 23rd (10:00 GMT) until April 26th (07:00 GMT). Where: You can find this decal by going to Nickname → Decals → Common → World Flags. {STEAM_CLAN_IMAGE}/4649813/5a0a80191835fc30f98f7066bd6cc77420ba695b.png “England” flag decal

It’s fixed! №104

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/e75c73d22b35b7c65930547fac11d197761e0988.jpg Today, we’ve rounded up and will be going over some of the bug fixes and improvements that we’ve made to the game today and over the past few weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website. Feel free to leave your feedback on this update here. If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform. Full synchronization {STEAM_CLAN_IMAGE}/4649813/ad4a8c1068f940c1c966517493e0be0aff1d8685.jpg After a small update, a desynchronization issue that caused a difference in what the player saw and how the server assessed the situation, was discovered in the game. This problem affected ground vehicles, and the faster vehicles moved the more noticeably the server and client readings had discrepancies. We received several reports detailing this problem and want to thank everyone who submitted one! This issue was ...

Suppression of Enemy Air Defenses: Try Asymmetrical Battles for Air Supremacy!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/d3c7c8c7f9bf4f751a89041b635ca27f6cf90d47.gif Get your pilot helmets on, it’s time for a new challenge! Today, we’re presenting the “Suppression of Enemy Air Defenses” (SEAD) event — a new asymmetrical game mode where one team takes on the role of the attackers, and the other team defends strategically important S-75 SAM positions. Take part in this two day event and test out some new mechanics that we’re working on! When: From April 22nd (11:00 GMT) until April 24th (11:00 GMT). You can access the event from the hangar through: Events & Tournaments -> Suppression of Enemy Air Defenses How the event works {STEAM_CLAN_IMAGE}/4649813/8ab32697099d62471f7ac60cca04ba00c6207ba6.jpg The S-75 and Shilkas are primary targets! The defending team in this event must protect AI controlled Soviet S-75 surface-to-air missile systems. Helping to defend these systems are AI controlled ZSU-23-4 “Shilka” anti-air vehicles. Both of these potent air defense systems pose a deadly t...

Update 2.45.1.61

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/c7e62c52e8b28873b4c1844dae3d2b6e9cd6a051.jpg Aircraft A bug that caused holding down the “Fire flares” control to block the use of the “Fire chaff” control and vice versa has been fixed. A bug that caused the point of interest to disappear when setting it through the Optical Seeker View has been fixed. Seeker FoV reduction for AAM IR seekers now happens after locking onto the target and not after launch. (Report). A bug where “Reset Radar/IRST direction to boresight” did not function correctly on radars with a vertically asymmetric scan area has been fixed. (Rеpоrt). Ground Vehicles A bug that caused tank turrets to rotate backwards if the game stayed minimized for a long time while moving in battle has been fixed. (Report). Sound A bug that caused the player in an aircraft to sometimes hear ground vehicles regardless of the distance has been fixed. (Report). A bug that caused the nuke siren to sometimes start playing much later after the nuke-carrying aircra...

Battle Pass Season 19: “First Sample” and Its Warbond Shop!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/6abb928cdb1411b7b96021a8488ed8de6471fd5d.jpg Season 19 celebrates the first T-44 tank and some of the first examples of the most popular types of Soviet weaponry. This includes the AK-46 decoration which was the first sample of a legendary AR, plus the RPG-2 decoration — the first mass-produced rocket-propelled grenade launcher! There are warbonds, decals, boosters, Silver Lions, premium account time, wagers, decorations and vehicles. Don’t forget about the Warbond shop, running in parallel with this Battle Pass season. We’ve added Random Camouflage trophies for naval vessels thanks to your requests, so you can now decorate your ships with camouflages bought with Warbonds! All details below! Beginning on: April 23rd (12:00 GMT) Ending on: July 23rd (12:00 GMT) What is the Battle Pass? The Battle Pass is an event that lasts for 90 days where players can earn rewards for completing challenges and earning progress points. Rewards range from Silver Lions and boos...

Screenshot Competition – Seascape!

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png Welcome to the 168th War Thunder Steam Screenshot Competition! Thanks for submitting your screenshots last week! This week, your screenshots can be taken anywhere so long as they include a body of water, including lakes and rivers. The three most popular and three selected by us will get 300 GE. See the winners down below! Let’s begin the 168th edition of our competition! Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen168. You have time until the 25th of April to submit your screenshot. After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE. How to Participate! Terms: Your screenshot must include a body of water and a player vehicle. You must add the #WTscreen168 tag (title cannot have any other text in it). Artists may only win by popular vote o...

Happy Easter!

by War Thunder Commander

{STEAM_CLAN_IMAGE}/4649813/2a93bef563a1f5474dbd2e735a56f692082fd023.jpg Easter is the main holiday in the Christian calender, celebrating the resurrection of Jesus Christ. It is observed on different dates in both Catholic and Orthodox traditions, but this year those dates coincide on April 20th. {STEAM_CLAN_IMAGE}/4649813/1f6d91abb870d1e1fd394f985de5ef536017e78e.png “Easter Egg” decal {STEAM_CLAN_IMAGE}/4649813/3abd3d9ce5ad989f409adaa819388b276cb463ce.png “Easter Bunny” decal Until April 23rd (7:00 GMT) activate the code HAPPYEASTER on the special webpage and receive the decal “Easter Egg” next time you log into War Thunder. After activating the code play 3 battles in any vehicle of Rank II and up to receive the “Easter Bunny” decal.

Update 2.45.1.58

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/21aada356b107c9d82bcdd5769cbc432debaaa4b.jpg Ground Vehicles A bug that caused ground vehicles to sometimes ‘bump’ upwards when driving over small destructible objects has been fixed. Naval Vessels A bug in Naval Arcade Battles that caused the guns to compensate for range incorrectly if no target was selected has been fixed. This bug, among other things, made firing behind obstacles harder. (Report). Graphics A bug that caused vehicles to not get wet during rain has been fixed. A bug that caused the decals in replays to dissappear or change when changing graphics settings has been fixed. A bug that caused the image in the right eye to be black in VR when DLSS was enabled, has been fixed. Sound The sound of the GSh-6-30 aircraft cannon has been adjusted to emphasize the fact that it’s a rotary cannon. Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being update...

Server Update 17.04.2025

by Blitzkrieg Wulf

{STEAM_CLAN_IMAGE}/4649813/bd40cef42147d22693fac4945dfba339756e3474.jpg Aircraft Su-39 — a bug where the Kopyo-25 radar did not have a description in the X-ray view has been fixed. Interface You can now click on a nested task to go directly to it. For example, you can now click on a specific "mark of distinction" in the description of an achievement with an event vehicle to go to a specific task in the general list of tasks. Long names of nested tasks are now displayed as a single scrolling line. Hanger Chat Menu: message sending delay has been made separate for each chat. the send button is now disabled until a message can be sent again and now shows a timer displaying the time until this is possible. when sending a message classified as spam, it is no longer removed from the input field, a notification now appears on the send button as to why the message was not sent initially and a timer showing when the message can be sent. Increased the limit on the number of players in friends an...