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V2.0 Storm's Brewing Release Schedule

by Hated

V2.0 Storm's Brewing Release Schedule Hello Survivors, The Fun Pimps are pleased to announce our Storms Brewing V2.0 release schedule below. More details on all the events below will be coming soon so stay tuned! The Dev Stream - Tuesday June 10th Come and Join Lathan Meadows and Richard Huenink for an in-depth discussion on 2.0 features. Streamer Weekend – Friday June 13th – Sunday June 15th Watch a sneak peek of 2.0 from your favorite TFP Creators! If you are interested in participating, apply to our creator program here: https://creators.thefunpimps.com/ 2.0 Experimental – Monday June 16th The Public can opt into the 2.0 experimental on this day. 2.0 Stable – Monday June 30th Barring any game breaking bugs or Certification issues we are planning on releasing stable on pc and consoles on this date.

7 Days is 35% Off

by The Fun Pimp

7 Days is on Sale for 35% off on Steam's weekend Deals! Get it now through April 27th! Buy it Now!

Storm’s Brewing V2.0 Update

by The Fun Pimp

Storm’s Brewing V2.0 Update has been delayed by several weeks, but the good news is more new enemies like the one pictured and the new Dynamic Severe Storm System will make it into the update. Read updated information below. Storm’s Brewing V2.0 Update Notes https://pbs.twimg.com/media/GoTvlqwXAAAdFBm?format=jpg&name=4096x4096

V1.4 Stable

by Hated

{STEAM_CLAN_IMAGE}/5383109/0780898586baaf1641a20112bfcded4716edb0aa.png Hello Survivors! After a smooth round of public experimental testing, we are pleased to announce the Stable Release of v1.4 b8. While not delivering the new features, enemies, and action packed POIs of the upcoming v2.0 release, this important bug fix build addresses a series of issues, including some that were preventing quest completions at higher tier POIs (Looking at you, Grover High). In preparation of the deprecation of the Twitch SubPub architecture we have switched over to using EventSub for Twitch Integration for a seamless transition. The Dynamic Music System also got a fix for some audio clips looping or cutting out, and server operators can rest a little easier knowing that a dupe exploit involving vending machines has been resolved which should help keep server economies from imploding. Check out the change log for the rest, and stay tuned for announcements regarding the v2.0 Developer Streams – coming...

V1.4 b8 EXP

by Hated

Hello Survivors! While the team is working hard to get out v2.0 in the near future, we have a small, but important v1.4 update for you all. This update addresses the looping music issue, several reasons why bigger POIs were not able to be completed and a big backend change for Twitch to address the shutting down of the "pub sub" system mid April. Here is how you participate: Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will have latest_experimental available

Steam Spring Sale

by The Fun Pimp

7 Days is on sale now for 35% Off for the Steam Spring Sale. Play the definitive zombie survival sandbox RPG that came first! Get 7 Days to Die Now!

V2.0 Storms Brewing Status Update

by The Fun Pimp

Hey Survivors, We have been very busy working on the Storm’s Brewing V2.0 Update and thought we should share its status. Although it has taken significantly longer than anticipated the build is jam packed with a ton of fantastic new content, new challenges, progression updates, optimizations and a whole lot more. We are aiming for an April 15th Steam Experimental Release and a Stable Release on all platforms in early May if all goes as planned. Note: The list below is not a complete list as many details are missing and several features are in the works but are not listed as they may not make it in time. More complete information will come towards launch. For those commenting on our new 7 Days Blood Moons Game you should know that the game is published by TFP and developed by Illogika Studios and has not impacted our progress on 7 Days to Die updates. An overwhelming majority of TFPs Team is exclusively dedicated to working on 7 Days and only a small fraction of our team are assisting o...

Suprise Sale

by The Fun Pimp

7 Days and the the 7 Days Original Soundtrack are now on sale now through Surprise Sale for 35% Off through March 12th 7 Days to Die 7 Days Original Soundtrack

V1.3 b9 Changelog

by Hated

Added: (PS5 Japanese rating only) Textures and materials with reduced gore and dismemberment variants to several zombies and blocks for certification compliance. PC, Linux, and Mac users can enable the reduced gore mode with the console command tcc from the main menu. SDCS dismemberment to fat Hawaiian Changed: RWG Preview Quality limited to High on console devices Readable error when trying to adding duplicate entity class names Improved lots of dismemberment parts Optimized bag and inventory updates for remote players Fixed: NRE when starting game with EOS disabled Button localizations on PlayerList/BlockedPlayers were inverted Mod event PlayerSpawnedInWorld not called for listen server host player PS5 crash when exiting game Change the default GameCoreSaveStorageProvider back to Blobs to avoid rare save corruption on Xbox Some level design tools cannot be unchecked PS5 game can hang during startup Unable to clear school_03 "Grover High" plus large combat performance improvements XUi...

V1.3 Stable

by Hated

{STEAM_CLAN_IMAGE}/5383109/9be673ffc06f428c39aba6505143da4d292f9025.jpg Hello, Survivors. Welcome to Navezgane, we love you. Today we are officially releasing v1.3 Stable! This release focuses on everything gore: Optimizations, bug fixes and updates to the final zombie who was still using the legacy gore system, the Tourist. TFP wishes you all a great time and a fun Valentine's Day playing 7 Days. We have some really exciting stuff coming down the pipe, so stay tuned for more information on future releases! Here's the changelog to leave on your loved one's pillow. V1.3 b9 Changelog: Added Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore variants on PC, Linux, and Mac versions. Gore to fat Hawaiian Changed Limit RWG Preview Quality to High on console devices Show readable error when trying to add duplicate entity class names Improved lots of d...

Trader Joel & Party Girl Available Now!

by Hated

Hey Survivors! Our new youtooz figures are out now! They are only available for 7 days. Get them here: https://youtooz.com/collections/7-days-to-die {STEAM_CLAN_IMAGE}/5383109/e9f6e0cf0a9bb13a07f7fdcdeb890d5e0a8a13ac.jpg

V1.3 b9 EXP

by Hated

{STEAM_CLAN_IMAGE}/5383109/19de1219e1a329be4e3d71521fa784db71eb525b.png Hello Survivors! Today we have a small patch to the V1.3 EXP version. TFP wishes a lot of fun and an enjoyable weekend to everyone! b9 changelog: Changed Optimized bag and inventory updates for remote players Fixed Lit molotov illuminating way too much area Error with filtered language when Trader Rekt announces closing soon Laser dot visibility issues in MP Laser dot position when reloading

V1.3 B6 Experimental

by Hated

{STEAM_CLAN_IMAGE}/5383109/19de1219e1a329be4e3d71521fa784db71eb525b.png Hello Survivors! V1.3 is here for all to enjoy! We have officially passed CERT for our Japanese PS5 version. This update mostly concentrates on gore updates and improvements. TFP wishes everyone a great weekend and much fun with this update. Here is how you participate: Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will have latest_experimental available

7 Days to Die is now on sale

by The Fun Pimp

7 Days to Die now with Crossplay is on sale now through Jan 2nd for 30% off on the Steam Winter Sale. 7 Days to Die

V1.2 Stable is out!

by Hated

Hello Survivors! Today we are making our V1.2 Crossplay patch available to every platform. Players on Xbox, PlayStation, and PC can now enjoy cross-platform gameplay. Please note: The Xbox and Microsoft PC Store versions are taking a little longer than expected to pass certification. We don’t expect any issues and hope to release them as soon as possible. Thank you for your understanding—we’re excited for everyone to jump into the update soon! For cross-platform games to show in the server browser: Console: Set the option General>Crossplay Enabled: On PC: Set the option General>Crossplay Enabled: On, but it also requires EAC Protected set to On Maximum supported player count for crossplay is 8 and world size of 8192. We always encourage a new save with every update, but we do not expect any issues continuing older save games. Enabling crossplay for those older save games should be safe as well. Here is the complete V1.2 Changelog: Added Cross platform block lists Implemented console Pe...