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No Man's Sky - Worlds Part II brings Gas Giants, New Story Missions, Trillions of New Planets

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Hello Games have given us another almighty whopper of an update to No Man's Sky here. The scale was already impressive and now it's just completely ridiculous. Read the full article here: https://www.gamingonlinux.com/2025/01/no-mans-sky-worlds-part-ii-brings-gas-giants-new-story-missions-trillions-of-new-planets/

Introducing...Worlds Part II

by timdog99

Hello! No Man’s Sky is a game that we all genuinely truly love. Last year we released Worlds Part I and I remember thinking at the time that this is just the beginning. We can’t wait to show people what we’ve been working on! There’s new solar systems, new planets with more variety, new terrain types, even new Gas Giants, and of course new adventures. Our next update is called Worlds Part II. Full patch notes are available here. Worlds Part II allows us to push the boundaries of our engine with new technology. Across the universe we’re adding billions of new solar systems and trillions of new planets, and introducing new biomes and terrains without changing what people already love about the game. It’s now so far beyond what we ever thought was possible when we started out. I’ve been working on a new terrain system for a little while now. Terrain is more detailed and far more varied with huge mountains and these massive features. I’m genuinely at my happiest working on this stuff. {STE...

No Man's Sky's Worlds Part 2 update brings "billions of new stars and planets" including huge gas giants, but I'm curious about the wrath of its trippy flying squid mums

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Hey, No Man's Sky developer Hello Games has just deployed the second part of the huge Worlds update it served up the first bit of last year. Just because it's only part 2 of an update, don't let that convince you it's missable, there are "billions of new stars and planets" packed into it, as well as trippy wrathful squid things that I find pretty interesting. Read more

No Man's Sky is getting 'trillions of new planets,' some with oceans 'several kilometers deep,' plus explorable 'end-game' gas giants

by Christopher Livingston

If you thought 2025 would be any different from the last nine years of No Man's Sky updates… why would you think that? That would be a weird thought to have. Stop having weird thoughts... Read more.

No Man's Sky just added trillions of new planets to the game out of nowhere

by editor@pcgamesn.com

No Man's Sky is consistently the most impressive comeback story in videogames. Yes, CD Projekt Red overhauled Cyberpunk 2077 after launch, and Bethesda keeps enhancing Fallout 76, but what Hello Games has achieved in the last nine years is extraordinary. The narrative of No Man's Sky was far from over when it launched in August of 2016, as Hello Games has consistently delivered free updates that take the cosmic exploration game from strength to strength. Today is no different, because after months of waiting, No Man's Sky Worlds Part 2 is finally here. Read the rest of the story... RELATED LINKS: After eight long years, No Man's Sky Steam reviews are finally great No Man's Sky adds a game changing quality-of-life feature, eight years later New No Man's Sky update The Cursed tears apart the very fabric of reality

Aquarius Expedition back for a limited time only

by timdog99

Hello! As part of our season of 2024 Expedition Reduxes, the Aquarius Expedition goes live today. It will run for two weeks until 22nd January. Back in September 2024, we launched the Aquarius update, and with it introduced fishing to No Man's Sky, partly because it's just a fun thing to do alone or with friends, but mostly to show off the new water effects which the Worlds Part I update had ushered in a few months before! {STEAM_CLAN_IMAGE}/9164327/8870a5af72c717292ed7c6f30d47f0494edbaf84.jpg It's fair to say that introducing something as seemingly incongruous as fishing into a sci-fi world has been met with almost universal joy from the community. Clearly there was a pent-up need to pause the exploration, base-building, or adventuring for a while, find a suitable waterside spot, and sit and relax while waiting to see what the catch of the day would be! {STEAM_CLAN_IMAGE}/9164327/6c30e714843de17e23214855b3e82e06ae13251d.jpg The Aquarius Update also introduced a new waterborne platform...

Limited edition "Starborn Phoenix" to celebrate our TGA Community Support nod!

by timdog99

Hello Everyone! The first of 2024’s holiday expeditions has just come to an end: the redux of Omega. We’ve loved reading everyone’s expedition anecdotes and positive feedback, and seeing the incredible popularity of the Starborn Runner starship. However, if you missed this opportunity to claim the Starborn Runner (or if you just can’t get enough of its hovership design) we have some very good news… Today, in association with The Game Awards 2024 and to celebrate our Best Community Support nomination, we are excited to reveal the Starborn Phoenix, a limited edition golden starship. {STEAM_CLAN_IMAGE}/9164327/8f898bb86f4923829837a74d55f7a9b4762597a6.jpg The Starborn Phoenix is free to claim on Steam right now, until 10:00 PT / 18:00 GMT on Dec 19th - even if you don’t own No Man’s Sky. You can then redeem your ship in-game from the Quicksilver Synthesis Companion aboard the Space Anomaly. {STEAM_CLAN_IMAGE}/9164327/cf9f21d76e3b570e00e74982124c3c6187cf716d.jpg Claim your Starborn Phoenix ...

Almost a decade on from its release, No Man's Sky is finally at very positive on Steam, and the best part is one dev says they "aren’t even close" to being done

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More than eight years after first launching, No Man's Sky finally has a very positive rating on Steam, and one Hello Games dev promises there's still much more to come. Read more

No Man's Sky получила статус "Очень положительно" в разделе обзоров Steam

by Вадим Съедин

Спустя восемь лет после проблемного релиза игра No Man's Sky от студии Hello Games смогла получить в Steam статус «Очень положительно» на основе пользовательских обзоров. Достижение отпраздновал глава команды разработчиков Шон Мюррей.

No Man's Sky dev reflects on the new Very Positive rating on Steam and promises that this is only the beginning: 'We aren't even close to being finished yet'

by Elie Gould

Earlier this week, No Man's Sky finally managed to reach a very positive rating on Steam. It only took eight years and a ridiculous amount of effort to get there, but it turns out that even after this great milestone, the developers aren't planning to end development anytime soon... Read more.

Feeling "VERY POSITIVE"

by timdog99

Hello Folks! Last night we finally did it! After eight years, we crossed the 80% positive review threshold on Steam to earn a "Very Positive" badge on "ALL REVIEWS". Honestly, I didn't think we'd ever do this, and it's all thanks to you all in the community. Thank you, thank you, thank you. We have nearly quarter of a million reviews, so mathematically it's pretty hard to change the % that are positive! For every 10,000 players, maybe 100 review the game. If 80% of those reviews are positive, the first 79 don't change our %, only that 80th person makes a difference! Ten thousands players, resulting in a single extra positive, dropped into an ocean of quarter of a million existing reviews! It gets geometrically harder the higher you climb too - so moving from 70% to 71% took us a month, but moving from 79% to 80% took nearly a year! We figured it might never happen - but it has and it genuinely means so much to us. This year has been particularly busy for our tiny team, with the launch ...

'Holy s**t you guys—it happened': 8 years after a terrible launch, No Man's Sky has reached a Very Positive rating on Steam

by Andy Chalk

Cyberpunk 2077 is often held up as the greatest redemption arc in videogame history, but I think No Man's Sky has a legitimate claim on the crown too. More than eight years after it landed with an ugly thud on Steam—a "supernova of negative backlash and disappointment," as we put it at the time —Hello Games' sci-fi exploration epic has clawed its way up to a "very positive" rating on Steam ... Read more.

After eight long years, No Man's Sky Steam reviews are finally great

by editor@pcgamesn.com

Tuesday, August 9, 2016. After months of hype, Hello Games' hugely ambitious space adventure No Man's Sky is finally released. And it's a letdown. It's not what anyone hoped it would be. In the past, this would be the entirety of the story. But in the modern gaming world, the end of development is just the beginning. Between updates, overhauls, new versions, patches, and a gradual expansion of the original vision, in eight years, No Man's Sky has finally become the game of which its creators and its players dreamed. Its success is reflected in various metrics, but now, NMS can lay claim to that most coveted of PC gaming status symbols: 'very positive' Steam reviews. Read the rest of the story... RELATED LINKS: No Man's Sky adds a game changing quality-of-life feature, eight years later New No Man's Sky update The Cursed tears apart the very fabric of reality No Man's Sky builds on Worlds success with another amazing new feature

2024 Expedition Reduxes are now on!

by timdog99

Hello Everyone! 2024 has been another impactful year for No Man’s Sky, with the team pouring so much love into every update. OMEGA, ORBITAL, WORLDS PART I and AQUARIUS added breadth and depth to so many areas of the universe - from a complete overhaul of the expedition system, starship customisation, elaborate new space stations, new planetary biomes, incredible rendering improvements to water and clouds, and so much more. A few weeks ago, we even introduced CROSS-SAVE between our huge number of supported platforms. This year has also seen no fewer than five(!) community expeditions, bringing Travellers together in a certain corner of the universe to experience a themed event and work together to complete unique challenges and earn limited-time exclusive rewards. We know that our players have busy lives, and know more than most that there are other games to play. That’s why, for the last couple of years, it has become customary for the No Man’s Sky team to re-run the expeditions from t...

No Man's Sky gets cross-save on a dozen platforms and brings back Mass Effect's Normandy as a limited-time rewar

by Jonathan Bolding

Interplanetary exploration epic No Man's Sky has announced that a feature literally years in the making will finally release for the eight-year-old game: Cross-save between its many, many platforms... Read more.