The October 2024 Update is now live. Update Highlights This update brings many animation fixes for the Half-LIfe 2 campaigns playable through Garry's Mod if you own the games on Steam. {STEAM_CLAN_IMAGE}/742793/a844cc58b201ea473f163c44bf149be8a216770d.jpg There are also a few quality of life improvements - a search bar for addon presets and spawnicon editor menus, as well as a date of last visit for each server in the server browser. {STEAM_CLAN_IMAGE}/742793/7588667e4a72c74fce758599a04b046e92e01fb2.png For modders the new Particle Editor layout is now available, identical to how it works in newer Source Engine games. A whole bunch of new particle operators and initializers are included with the new layout a as well. {STEAM_CLAN_IMAGE}/742793/570347a52344e1d8a4494de30db5448b5e363487.png The update also includes a bunch of smaller fixes, optimizations, stability improvements and additions here and there, for modders and players alike. This update requires servers to update before you ca...
October 2024 Update is coming soon
by Rubat
Hello everyone, The next Garry's Mod update is coming soon. The current plan is to release the next Garry's Mod update on 29th of October at 3PM GMT. The update will be mandatory for all server owners, so write the date down, servers will need to be updated before they can be joined again. You can preview the list of upcoming changes here: https://wiki.facepunch.com/gmod/Update_Preview_Changelog (Please note this list is still work in progress and is subject to change.) Please help us test the update We kindly ask anyone, players, modders and server owners alike, willing to help us test this update before it releases, to minimize any potential problems with the update. Just run your game or your (development/test) server on one of the beta versions briefly to see if any new issues crop up compared to the current version of the game. The Pre-Release Steam beta branch for Garry's Mod has been updated and contains all the changes that will be included in the next update. The "dev" and "x8...
Garry from Garry's mod finally gets the ultra-rare achievement for playing with Garry
by Rich Stanton
Garry's Mod is a physics sandbox created by Garry Newman and Facepunch Studios way back in 2004, and in the two decades since release it has spawned countless thousands of mods, memes and gamemodes. Back in 2019 PC Gamer spoke to Garry Newman about the first 15 years , and asked about the most-requested feature from players:.. Read more.
August 2024 Patch
by Rubat
Hello everyone, We are releasing a small patch today with some fixes for issues introduced in the previous update, as well as some bonus fixes. Servers and clients are recommended to update as soon as possible. The changelog is as follows: * Fixed performance degradation with lots of static props * Fixed crash with threaded addon file access * Fixed changelevel crash to do with ragdolls * Fixed crashes when trying to draw invalid sprite textures * Fixed Lua errors when spawnlists contain invalid data * Fixed spawning Sky editor not loading in Star Scale setting
Rust dev is bored of paying Unity '$500k a year' to fix its engine and promises that his Garry's Mod successor won't hoodwink devs with fees
by Joshua Wolens
If you can cast your mind back to around this time last year, you might remember Garry Newman—him off of Garry's Mod, and founder of Facepunch Studios—announcing that "Unity can get fucked" in the wake of sudden, badly thought out changes to the engine's pricing scheme that would have seen devs fork over fees on a per-install basis once certain "fee thresholds" were met... Read more.
July 2024 Update is live
by Rubat
Update Highlights The Faceposer tool got some upgrades with this update, the model flexes can now be grouped into convenient, collapsible groups, making it easier to find what you are looking for at a glance. These groups are loaded from the models themselves, so the support for this feature is up to model makers. {STEAM_CLAN_IMAGE}/742793/bdd64f7fb2594f4090797c99a81eadc33230733f.jpg This update also comes with reworked default spawnlists, finally exposing every single model that comes with the base game, as well as pre-generated spawnicons for every single one. Please note that these new spawnlists may not appear for you until you delete existing spawnlists (garrysmod/settings/spawnlists/ folder) if you played Sandbox prior to this update. Be aware that this folder also includes your custom and modified spawnlists. {STEAM_CLAN_IMAGE}/742793/61717b4ecc168bb1404fb2e59700216dec1a4507.jpg In addition to the new default spawnlists, you can now more easily create custom spawnlists for your ...
July 2024 Update is coming soon
by Rubat
Hello everyone, The next Garry's Mod update is coming soon. The current plan is to release the next Garry's Mod update on 31st of July at 2PM GMT. This update will be backwards compatible with existing servers, so servers do not need immediate updating and players can still join old servers, but it is still highly recommended to update as soon as the update releases to get all the new features and fixes. You can preview the list of upcoming changes here: https://wiki.facepunch.com/gmod/Update_Preview_Changelog (Please note this list is still work in progress and is subject to change.) Please help us test the update We kindly ask anyone, players, modders and server owners alike, willing to help us test this update before it releases, to minimize any potential problems with the update. Just run your game or your (development/test) server on one of the beta versions briefly to see if any new issues crop up compared to the current version of the game. The Pre-Release Steam beta branch for ...
Facepunch Studios is celebrating its 15th birthday and throwing a huge half-off sale to celebrate it
by Sponsored
s a Birmingham lassie myself, I do have a patriotic soft spot for Facepunch Studios. The British developer has produced some mainstay PC gaming bangers: Garry's Mod changed the face of my YouTube recommended for several years, and players continue to run around as naked blokes smacking trees with rocks in Rust... Read more.
Garry Newman of Facepunch comments on the Nintendo takedown of Garry's Mod content
by
Recently it was pretty big news that Nintendo issued takedowns to Facepunch for Garry's Mod content, and now Garry Newman of Facepunch (developer of Garry's Mod and Rust) has written up a blog post with some comments on it. Read the full article here: https://www.gamingonlinux.com/2024/05/garry-newman-of-facepunch-comments-on-the-nintendo-takedown-of-garrys-mod-content
Garry’s mod is removing “Nintendo Stuff” after takedown notices, but users suspect foul play from fraudsters
by
In a rare case of a wild Nintendo being spotted having somewhat of a point, actually, in regards to being protective over their IP, Facepunch announced yesterday that they’re removing all “Nintendo stuff” from Garry’s Mod’s Steam workshop, following takedown orders sent straight from ninty themselves. Read more
Garry's Mod is removing 20 years' worth of Nintendo-related items from its Steam Workshop following takedown request: 'It's Nintendo. Need more be said?'
by Andy Chalk
Following a takedown request issued by Nintendo, the famed physics sandbox Garry's Mod is removing "all Nintendo related stuff" from its Steam Workshop... Read more.
Nintendo stuff on Steam Workshop
by Rubat
Some of you may have noticed that certain Nintendo related workshop items have recently been taken down. This is not a mistake, the takedowns came from Nintendo. Honestly, this is fair enough. This is Nintendo's content and what they allow and don't allow is up to them. They don't want you playing with that stuff in Garry's Mod - that's their decision, we have to respect that and take down as much as we can. This is an ongoing process, as we have 20 years of uploads to go through. If you want to help us by deleting your Nintendo related uploads and never uploading them again, that would help us a lot.
March 2024 Patch
by Rubat
Hello everyone, We are releasing a small patch today with some fixes for issues introduced in the previous update, as well as some bonus fixes. Servers and clients are recommended to update as soon as possible. The changelog for March 19th is as follows: Fixed lua_refresh_file not working with gamemode or addon files Fixed autorefresh not working on symlinked folders and subfolders Allowed physgun_wheelspeed to go negative again Fixed async model loading system trying to load already loaded models Fixed RecipientFilter global having its argument have a flipped meaning Fixed a crash due to sounds failing to be loaded More potential crash fixes to do with texture loading Fixed net.WriteData warning not displaying correct data Fixed "bad sequence" warnings so they display correct max number Fixed "Unable to initialize DirectSoundCapture" disabling voice chat Fixed some presets being erroneously treated as collection ID Fixed "flush" concommand crashing on windows dedicated server video li...
March 2024 Update is live
by Rubat
{STEAM_CLAN_IMAGE}/742793/5e35923425e0398146e7ca4dc5f964015041fa98.jpg Artwork showcased: "Job" The March 2024 Update is now live. New Crosshairs This update brings a new default crosshair for the base game, as well as ability to customize your crosshair. This is usually fulfilled by using addons, but the default crosshair had a long standing issue of being impossible to see on bright backgrounds, so a new one was well overdue. You can now customize the crosshair in the Options menu: {STEAM_CLAN_IMAGE}/742793/ffd9b3aab826a22ede1e520fb4d0d58784e6de29.png (You can reset the slider values by middle mouse clicking on them! It works in many places!) The new default crosshair, a dot image, is visible no matter what you are looking at. You can still use the old crosshair if you really must, via the aforementioned crosshair customization. The options menu was also changed a bit: {STEAM_CLAN_IMAGE}/742793/962da7f043f2a3d046fe8c077b95c2e4a232ae27.png Bringing some of the more obscure settings to...
Please help us test the upcoming March 2024 update
by Rubat
Hello everyone, The next Garry's Mod update is coming soon. The current plan is to release the next Garry's Mod update on 13th of March at 4PM GMT. This update will be backwards compatible with existing servers, so servers do not need immediate updating and players can still join old servers, but it is still highly recommended to update as soon as the update releases to get all the new features and fixes. You can preview the list of upcoming changes here: https://wiki.facepunch.com/gmod/Update_Preview_Changelog (Please note this list is still work in progress and is subject to change.) Regarding recent patches I know the recent security patches introduced a few issues into the game. I can understand that it may be frustrating when an addon worked before and stopping working after an update. But please understand that these patches were and are necessary to ensure security of the game for everyone. Sometimes there just isn't a way to fix a security issue without breaking something else....