Game Feed

6s Newcomer Cup by RGL and TF2 Coaching Central

by erics

{STEAM_CLAN_LOC_IMAGE}/554111/effce82b13149bfeab59ae4809f6638fdff50421.png Announcing the RGL 6s Newcomer Cup with training intensive by TF2 Coaching Central! RGL, the largest North American competitive TF2 league, is running their next 6s Newcomer Cup September 4-6! In conjunction, TF2 Coaching Central (TF2CC) will run a four week training intensive, where eligible players with no to minimal competitive experience will be put into teams and assigned a coach to teach them the basics of 6s! Coaches will help players learn the maps and strategies while preparing them for their first competitive event. Similarly to TF2CC's previous Newbie Cup events, players will spend the training period scrimming with teammates and reviewing with their coach before facing off in the cup operated by RGL. Signups for the training intensive are open now at the TF2CC Discord! The deadline to apply is August 8, 2026. Players are also welcome to sign up and participate in the RGL cup independently without the...

6s Newcomer Cup by RGL and TF2 Coaching Central

by

Announcing the RGL 6s Newcomer Cup with training intensive by TF2 Coaching Central! RGL, the largest North American competitive TF2 league, is running their next 6s Newcomer Cup September 4-6! In conjunction, TF2 Coaching Central (TF2CC) will run a four week training intensive, where eligible players with no to minimal competitive experience will be put into teams and assigned a coach to teach them the basics of 6s! Coaches will help players learn the maps and strategies while preparing them for their first competitive event. Similarly to TF2CC's previous Newbie Cup events, players will spend the training period scrimming with teammates and reviewing with their coach before facing off in the cup operated by RGL. Signups for the training intensive are open now at the TF2CC Discord! The deadline to apply is August 8, 2026. Players are also welcome to sign up and participate in the RGL cup independently without the training program. TF2 Coaching Central will have coaching, learning reso...

Valve reassures Team Fortress 2 players that it's still working on the Mann vs Machine update it announced last year: 'We promise we're making progress'

by Rick Lane

I'd completely forgotten Valve is working on an update for Team Fortress 2's cooperative Mann vs. Machine mode, though in my defence, it's been a long time since we last heard about it. The prospective patch was announced in June last year, via a blog post on TF2's official website that requested map and mission submissions from the community in time for this update—with a "fictional deadline" of August 27... Read more.

Valve say the Team Fortress 2 MvM update is still coming and they're still working on it

by

After the usual silence we've come to expect from Valve on everything, they gave a short blog post on the upcoming MvM update for Team Fortress 2. Read the full article here: https://www.gamingonlinux.com/2026/07/valve-say-the-team-fortress-2-mvm-update-is-still-coming-and-theyre-still-working-on-it/

Team Fortress 2 Update Released

by erics

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated Taxi Cabbed war paint Fixed mip settings on the stickers Fixed using the incorrect wear texture Updated/Added some tournament medals Updated koth_dryfield Fixed the teleporter prison exploit Fixed the broken geometry of the RED hut near the point Attempt to fix a flying RED roof spotted from afar Fixed the watercooler facing the wall Improved access to the balcony section to make jumping easier Added many missing player clip

Team Fortress 2 Update Released

by

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Updated Taxi Cabbed war paint; * Fixed mip settings on the stickers ;* Fixed using the incorrect wear texture; * Updated/Added some tournament medals ;* Updated koth_dryfield; * Fixed the teleporter prison exploit ;* Fixed the broken geometry of the RED hut near the point ;* Attempt to fix a flying RED roof spotted from afar ;* Fixed the watercooler facing the wall ;* Improved access to the balcony section to make jumping easier ;* Added many missing player clip;

Team Fortress 2 Update Released

by Valve

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Updated Taxi Cabbed war paint; * Fixed mip settings on the stickers; * Fixed using the incorrect wear texture; * Updated/Added some tournament medals; * Updated koth_dryfield; * Fixed the teleporter prison exploit; * Fixed the broken geometry of the RED hut near the point; * Attempt to fix a flying RED roof spotted from afar; * Fixed the watercooler facing the wall; * Improved access to the balcony section to make jumping easier; * Added many missing player clip;

LAN Downunder 2026

by erics

{STEAM_CLAN_LOC_IMAGE}/554111/d067ebd98e49f3c81769cdabf2f17f7bc2a6c7d8.png Ten years ago, CappingTV started casting Team Fortress 2 matches to whoever would watch. This July, the last decade comes full circle at Fortress Arena in Melbourne, where LAN Downunder 2026 will crown Australia's next TF2 champion on July 18-19th! Eight teams will make the trip, and the storylines write themselves. BLG and j*b, last year's grand finalists, are both back and neither is interested in settling for second again! Around them sits a mix of veterans with years on LAN stages and rookies who'll be walking onto one for the first time! There's another reason this year's event carries extra weight. Alongside the tournament, CappingTV will be taking time across the weekend to look back on ten years of broadcasts, rivalries, and the community that got everyone to this point! It's a tournament and an anniversary sharing the same stage! Tune in from 12pm AEST both days via Twitch, or grab a seat at Fortress Ar...

LAN Downunder 2026

by

Ten years ago, CappingTV started casting Team Fortress 2 matches to whoever would watch. This July, the last decade comes full circle at Fortress Arena in Melbourne, where LAN Downunder 2026 will crown Australia's next TF2 champion on July 18-19th! Eight teams will make the trip, and the storylines write themselves. BLG and j*b, last year's grand finalists, are both back and neither is interested in settling for second again! Around them sits a mix of veterans with years on LAN stages and rookies who'll be walking onto one for the first time! There's another reason this year's event carries extra weight. Alongside the tournament, CappingTV will be taking time across the weekend to look back on ten years of broadcasts, rivalries, and the community that got everyone to this point! It's a tournament and an anniversary sharing the same stage! Tune in from 12pm AEST both days via Twitch, or grab a seat at Fortress Arena in person! Tickets and full event details are available at the Event ...

Team Fortress 2 Update Released

by erics

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed missing sound for Taunt: Circuit Breaker Renamed "Northern Nights" Summer 2026 Unusual effect to "Polar Prism" Updated the Floral Growth Unusual effect to fix orientation/position problems Updated the Bald Spotter Adjusted vertex normals and diffuse on head Adjusted normals and specular on head mirror Reduced mesh size slightly toward the front and back of the head Fixed some facial flexes Reduced texture size of lens Updated the Surgical Shroud Fixed vertex normal issue on coat Adjusted Phongfresnelranges on mirror to improve envmap effect Reduced texture size of mirror Updated/Added some tournament medals Updated koth_dusker to globally improve lighting in outdoor areas for better team recognition Updated cp_premuda Fixed conflicting files leading to crashes Fixed several spawn room errors Adjusted respawn-times to make capping ea...

Team Fortress 2 Update Released

by Valve

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed missing sound for Taunt: Circuit Breaker; * Renamed "Northern Nights" Summer 2026 Unusual effect to "Polar Prism"; * Updated the Floral Growth Unusual effect to fix orientation/position problems; * Updated the Bald Spotter; * Adjusted vertex normals and diffuse on head; * Adjusted normals and specular on head mirror; * Reduced mesh size slightly toward the front and back of the head; * Fixed some facial flexes; * Reduced texture size of lens; * Updated the Surgical Shroud; * Fixed vertex normal issue on coat; * Adjusted Phongfresnelranges on mirror to improve envmap effect; * Reduced texture size of mirror; * Updated/Added some tournament medals; * Updated koth_dusker to globally improve lighting in outdoor areas for better team recognition; * Updated cp_premuda; * Fixed conflicting files leading to crashes; * Fixed several spawn ...

Team Fortress 2 Update Released

by

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: * Fixed missing sound for Taunt: Circuit Breaker ;* Renamed "Northern Nights" Summer 2026 Unusual effect to "Polar Prism" ;* Updated the Floral Growth Unusual effect to fix orientation/position problems ;* Updated the Bald Spotter; * Adjusted vertex normals and diffuse on head ;* Adjusted normals and specular on head mirror ;* Reduced mesh size slightly toward the front and back of the head ;* Fixed some facial flexes ;* Reduced texture size of lens; * Updated the Surgical Shroud; * Fixed vertex normal issue on coat ;* Adjusted Phongfresnelranges on mirror to improve envmap effect ;* Reduced texture size of mirror; * Updated/Added some tournament medals ;* Updated koth_dusker to globally improve lighting in outdoor areas for better team recognition ;* Updated cp_premuda; * Fixed conflicting files leading to crashes ;* Fixed several spawn ...

RGL.gg Season 20 LAN Playoffs (Philadelphia, PA)

by erics

{STEAM_CLAN_LOC_IMAGE}/554111/260c3d698c369f4522414069596367bdc94299cd.png (Image credit: MetalCloud) On July 24-26th, the top four teams in RGL will be flying out to Philadelphia, PA, for the Season 20 LAN Playoffs and a chance to prove who is the best team in North America! Come watch in person or catch all of the action live on the RGL.gg Twitch Stream. Below are the match schedules for July 25th - 26th (July 24th is an optional preparation day for PC time, player and spectator pre-registration, media/interview time, and more). Schedule - Day 1 (Saturday, July 25th) 1:00 pm Eastern Daylight Time - Round 1 Match 4:30 pm Eastern Daylight Time - Semi-Finals Schedule - Day 2 (Sunday, July 26th) 12:30 pm Eastern Daylight Time - Lower Bracket Finals 4:00 pm Eastern Daylight Time - GRAND FINAL

RGL.gg Season 20 LAN Playoffs (Philadelphia, PA)

by

(Image credit: MetalCloud) On July 24-26th, the top four teams in RGL will be flying out to Philadelphia, PA, for the Season 20 LAN Playoffs and a chance to prove who is the best team in North America! Come watch in person or catch all of the action live on the RGL.gg Twitch Stream. Below are the match schedules for July 25th - 26th (July 24th is an optional preparation day for PC time, player and spectator pre-registration, media/interview time, and more). Schedule - Day 1 (Saturday, July 25th) 1:00 pm Eastern Daylight Time - Round 1 Match 4:30 pm Eastern Daylight Time - Semi-Finals Schedule - Day 2 (Sunday, July 26th) 12:30 pm Eastern Daylight Time - Lower Bracket Finals 4:00 pm Eastern Daylight Time - GRAND FINAL

Team Fortress 2 Update Released

by erics

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Beachcomber's Brim to fix an incorrect material Updated Taunt: The Circuit Breaker Fixed incorrect team color on prop Fixed orphaned particles Updated the Inglorious Patriot Adjusted the normal map and refined the colors Improved the weighting on the bottom pockets Updated the backpack icon Updated pl_redwood Fixed various lighting issues Zipline dismount jump speed now ramps up from 1.1x base class speed to 1.8x Decreased delay before a player can dismount a zipline by jumping from 0.6s to 0.25s Decreased delay before a player can dismount a zipline by crouching from 0.3s to 0.1s Fixed players who dismount a zipline in mid-air not receiving mini-crits from the Direct Hit and Reserve Shooter Fixed the B.A.S.E. Jumper's parachute deploying while using a zipline Updated koth_camp_saxton Vastly improved optimization. Further inve...