Game Feed

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed a bug that prevented the community server list from appearing.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed two exploits that could remotely crash servers. - Fixed music not playing at the main menu on Linux.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed another exploit where malicious network packets could severely degrade server performance. - Fixed a client exploit that could cause long server stalls. - Fixed a potential crash if a Charger failed to return to valid nav for an extended period of time. - Fixed a rare hang from ray traces encountering NaN values.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Blocked an exploit that could forcibly disconnect a player from any server, even when playing a local game.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed two exploits that could crash remote servers. - Fixed missing lobby state messages. - Fixed community server searches not always returning the full set of lowest-ping results.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Improved the reliability of "mm_dedicated_force_official_servers" to find the lowest ping server across the supplied IPs.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed several matchmaking lobby exploits. - The cvar "mm_dedicated_force_servers" now only applies to lobbies with the "Best Available Dedicated" server type as originally intended - for all other lobby types the cvar is ignored. Lobby leaders who wish to force official dedicated server selection due to location or network issues should use the new cvar "mm_dedicated_force_official_servers", which only pulls from available official dedicated servers at the requested IPs.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed an exploit where reliable network fragments could stall out a server indefinitely. - Re-enabled uploads by default so sprays will work again.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed a degenerate case where malformed network packets could delay processing the remainder of the stream, severely impacting server performance.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed possible corruption of the unreliable network stream during high network loads. - Increased default command limits to prevent spurious disconnects.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2. - Added protections against malformed network packets. - Reduced server-side command limits per client. - Fixed a regression in script handling of regular expressions. - Fixed several vulnerabilities and exploits reported via HackerOne.

Need more Left 4 Dead 2? Check out the huge Cold Front mod

by

Inspired by Fuze Studios' Left 2 Die for Roblox, Left 4 Dead 2 just got a huge new mod campaign for you to play through with Cold Front and it looks great. Read the full article here: https://www.gamingonlinux.com/2024/01/need-more-left-4-dead-2-check-out-the-huge-cold-front-mod

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2: - Fixed several vulnerabilities and exploits reported via HackerOne.

The reason we got Left 4 Dead 2 as a standalone game was because the first one 'was such a broken thing that nobody wanted to touch it'

by Joshua Wolens

It was Left 4 Dead 2's birthday two days ago, marking 14 years since the release of our 70th top PC game of all time. It's all a distant memory now, but that game's announcement originally drew a fair bit of heat from fans, even sparking one of our hobby's many doomed fan boycott movements. Releasing almost exactly a year after L4D1, some fans felt that Valve had betrayed them. Where was the long tail of development for the first game? Why was the studio moving on to something entirely new instead of integrating L4D2's content into the first game?.. Read more.

Left 4 Dead 2 - Update

by Kerry

An update has been released for Left 4 Dead 2. Tank Run mutation fixes based on feedback from Tank Run community groups: - Removed auto-revive. - Re-enabled water slowdown. - Re-enabled crawling when incapped. - Lowered revive health to 40. - Revive duration set to 3 seconds. - Fixed issue where Tanks deleted by triggers were still counted as alive. - Starting the two extra generators in Sacrifice finale will now decrease the finale timer by 30 seconds and spawn a Tank for each generator. - Fixed issue where Tanks wouldn't spawn if some players were still connecting.