Game Feed

Ricochet update released

by mikela

A Half-Life update is now available that affects Ricochet through shared resources. Please see the Half-Life update notes for details.

Ricochet update released

by mikela

A small update for Ricochet is now available: Engine Fixed bug in skybox image loading Fixed bug in demo command processing Prevent certain path characters from being used in commands Enforce certain extensions be used for files specified in some commands

Half-Life gets new patch, almost 19 years after launch

by contact@rockpapershotgun.com (Alice O'Connor)

Though Half-Life is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. …

Ricochet update released

by alfred

We have updated the public release of Ricochet. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this. Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this. Fixed crash when setting custom decals

Ricochet update released

by alfred

We have updated the public release of Ricochet. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this. Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this. Fixed crash when setting custom decals

Steam Autumn Sale 2016 - Introducing The Steam Awards!

by Valve

The Steam Autumn Sale 2016 starts now, with great deals across the Steam catalog throughout Black Friday and Cyber Monday*. Come back every day to see new featured titles, or check out the games that are recommended for you. In addition to discounts on thousands of great games, join the nomination process for the Steam Awards. Nominate your favorite games across a variety of categories, and earn profile XP and badges for participating! Your nominations will help determine the finalists for each category. In December, you can vote on the winners for each category during the Steam Winter Sale. Learn more about the Steam Awards here. *Offers end Tuesday November 29th at 10am Pacific.

Ricochet update released

by alfred

We have updated the public release of Ricochet . This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are: Converted Ricochet to the new SteamPipe content system, for optimized delivery of the game Added support for Mac OS X and Linux operating systems Enabled Cloud support for save games Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU Numerous bug fixes

Ricochet update released

by alfred

We have updated the public release of Ricochet . This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are: Converted Ricochet to the new SteamPipe content system, for optimized delivery of the game Added support for Mac OS X and Linux operating systems Enabled Cloud support for save games Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU Numerous bug fixes

Ricochet Beta released

by alfred

Ricochet is now available as a Beta. This beta adds Linux and OS X support. This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page, https://github.com/ValveSoftware/halflife/issues. Linux and OS X users can simply install the Ricochet application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.

Ricochet Beta released

by alfred

Ricochet is now available as a Beta. This beta adds Linux and OS X support. This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page, https://github.com/ValveSoftware/halflife/issues. Linux and OS X users can simply install the Ricochet application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.

Gabe On ‘Ricochet 2′ Delay. But He Doesn’t Mean Ricochet

by contact@rockpapershotgun.com (Alec Meer)

The appearance of Valve’s Gabe Newell on the inaugral Seven Day Cooldown podcast seems to have generated all the headlines in the world. Apple’s new boss didn’t really visit Valve, DOTA2 will use a brand new kind of free-to-play and, now, why ‘Ricochet 2′ has been so long coming. There is, I’m afraid, absolutely no way that ‘Ricochet 2′ is a veiled term for another game rather than a sequel to weirdo Tron-like jumpy multiplayer mod Ricochet. And doubly-definitely not a game that might have a ‘Half’ in the title. No sirree. (more…)

Gabe Newell Updates Interviewer On The Status of (Wink, Wink) 'Ricochet 2'

by

After asking Valve Software boss Gabe Newell a bunch of questions about the Half-Life games on the new Seven Day Cooldown podcast, an interviewer finally cut to the chase: "My final question and the question in the back of all your fans' minds and everyone has been waiting to ask you for a long time: When can we expect the release of Ricochet 2?" Valve fans know, that that is not the question all of Gabe Newell's fans are waiting to ask him. No. Replace "Ricochet 2" with "Half-Life 2: Episode 3" or "Half-Life 3," the either/or sequel that's been missing in action from Valve for a very long time. Gabe Newell answered the question. It's up to you to decide if he was really talking about Ricochet 2. "In terms of Ricochet 2, we always have this problem that when we talk about things too far in advance, we end up changing our minds as we're going through and developing stuff, so as we're thinking through the giant story arc which is Ricochet 2, you might get to a point where you're saying s...