Game Feed

Release Notes for 5/29/2024

by jo

Fixed a bug where the console toggle key would stop working after a Premier pick/ban phase The game now continues accepting keyboard input while a scoreboard player card is open Joystick input is now ignored by default. Joystick input is not an officially supported feature of CS2, but you can restore the old behavior with the -joy launch option Fixed player and bot names on the Team Select screen during bot takeover Fixed a bug where certain graphics configurations resulted in black weapon finishes Fixed an issue where the game client would never reconnect to Counter-Strike Network if launched while there was no connection to Steam Network Steam accounts that have an active account lock are no longer allowed to play on secure Counter-Strike game servers Fixed a bug where viewmodels would bob excessively on Linux

Release Notes for 5/24/2024

by jo

Fixed the appearance of Doppler, Gamma Doppler, and Marble Fade finishes Minor UI changes Vertigo: Clipped the wings of runboosters to B site in Wingman Blocked grenades through crane base at A site

Release Notes for 5/23/2024

by Piggles ULTRAPRO

Height of the 'pillar' of flame for both Molotov and Incendiary grenade now decreases over time Reduced the terrorist team award when bomb was planted but defused from $800 to $600, to decrease the impact of the first-round on subsequent rounds Reduced the price of the M4A4 from $3100 to $3000 Minor adjustments to first-person camera movement Added explicit "switchhandsleft" and "switchhandsright" console commands Deathmatch bonus weapons are now the same for all players regardless of loadout Incendiary Grenade Adjusted the explosion and flame visual treatment Reduced duration Reduced area covered by spreading flames Reduced price from $600 to $500 When players open a Kilowatt case with a key, they will have the option to rent the entire Kilowatt collection (i.e., every weapon in the case, excluding the rare special item) for a week instead of receiving an item from the collection Equipped rented weapons will be replaced with the stock version of the weapon when the rental period expir...

Fire Sale

by Piggles ULTRAPRO

Today's update includes some love for the CT economy, with price cuts to the M4A4 and Incendiary grenade, and a bit less cash going to the T's when the bomb gets defused. In addition to the price cut, the incendiary grenade has gotten a bit of a makeover with a new visual treatment for its explosion and flames, and reduced spread and duration. And in other gameplay news, Vertigo's A-site has gotten some significant changes--it's now the site featured in Wingman matches, so check it out. https://clan.cloudflare.steamstatic.com/images/3381077/955406bdcb60dba4a59ce0926fdd180946b7d9bb.png Calling all Kilowatt Collection fans! Now, when you open a Kilowatt case with a key, you'll be given the option to rent the whole collection for a week (excluding the rare special item) instead of keeping a single item. You can play with the weapons as much as you like during that week, but they can't be modified by stickers or nametags. Lots of other changes in today's update, including some quality of l...

Release Notes for 5/22/2024

by jo

Added support for AMD Anti-Lag 2.

Release Notes for 5/9/2024

by jo

Reduced the opacity of teammate names near the crosshair. Made the death experience during bot takeover match the normal death experience. Fixed several bugs with looping through bot takeover spectator targets. Fixed several bugs with scoreboard buttons not working as designed. Fixed a bug where the in-air kill feed icon didn't work with certain weapons (thanks aquaismissing). Fixed a bug where the HUD would be offset after watching a demo (thanks again aquaismissing).

Release Notes for 5/7/2024

by FletcherDunnValve

Fixed a visual bug where sniper rifle viewmodels could be visible at the edge of the scope screen overlay. Fixed a bug that prevented HE grenade explosions from breaking the vents in de_nuke. Fixed an issue where viewmodels would sometimes emit double shell eject effects. Minor performance improvements

Release Notes for 5/2/2024

by FletcherDunnValve

Fixed a crash related to the scoreboard

Release Notes for 5/1/2024

by FletcherDunnValve

Fixed a bug where the game would stop taking keyboard input during the end-of-match map vote. Fixed a bug where UI characters always had default gloves equipped. Demo playback will pause at the end of a recording instead of returning to the main menu. Minor demo playback optimizations. Added arms race game mode for workshop map submissions

Release Notes for 4/30/2024

by FletcherDunnValve

Grenade kills no longer display the "in-air" killfeed icon. Fixed several cases where clicking on the buy menu or scoreboard would cause the game to stop taking keyboard input. Fixed too many usercommands being processed when skipping forward in demos. This reduces the skip time by as much as 80%. Added console output that may be helpful for advanced users to diagnose performance problems. When a very long frame occurs, a brief profile of the frame is printed. At the end of a match, a summary is printed.

Release Notes for 4/26/2024

by Piggles ULTRAPRO

Fixed a bug where grenade throw animations would get stuck when switching hands. Fixed a bug where the same grenade type couldn't be thrown multiple times without switching to another weapon first. Fixed a bug that allowed picking up grenades beyond the normal maximum. Fixed a bug where smoke grenades would sometimes appear lit as if a flashbang detonated inside them. Fixed a spot in Dust 2 above mid doors where grenades would fall through the world. Fixed a spot in Inferno where weapons could fall through the world.

Lefties unite! Counter-Strike 2 now lets you swap hands

by

All you Lefties out there can finally get properly represented, in Counter-Strike 2 that is, as there's now the ability to swap your weapons into the other hand. Read the full article here: https://www.gamingonlinux.com/2024/04/lefties-unite-counter-strike-2-now-lets-you-swap-hands

On The Other Hand...

by gautam

Today's update includes a bunch of quality-of-life improvements that touch upon every part of the game, from maps to UI to gameplay. A few highlights are below, but check out the release notes to see what's new! Lefties rejoice! Players can now redeploy their weapons, swapping between the left and right hand. You can set your preferred handedness in the settings menu and then switch hands temporarily mid-round with a key press (H on US Keyboards by default). https://clan.akamai.steamstatic.com/images/3381077/897b47892c65929ccd471ccff7d5aa65696eeb6f.png The buy menu has a few new tricks. To help you decide whether to buy or save, the top right of the buy menu now features the minimum amount of money you're guaranteed to have next round (thanks Kadomos). And at the bottom you'll find the new 'Dropped Weapons' panel, where you can see (and directly pick up) any weapons that you or teammates have dropped in the buy zone. There are several more HUD/UI changes in today's update. For those of...

Release Notes for 4/25/2024

by gautam

Adjusted viewmodel bob movement Added "Preferred Viewmodel Left/Right Handedness" setting Added "Switch Viewmodel Left/Right Hand" key binding (default: US keyboard letter H) to switch hands temporarily during gameplay Viewmodel position setting and left/right hand state are now networked and visible to first-person spectators. Deprecated "Couch" viewmodel position setting Added "Radar Map Alternate Zoom" setting and "Toggle Radar Zoom" key binding to toggle between zoom levels during gameplay Added a radar icon for the local player when free cam spectating Added a grenade line-up reticle that appears shortly after pulling the pin. The timing can be configured for each grenade type independently Changed weapon Swap text (when pointing at a dropped weapon) to always show the gameplay name of the weapon instead of any customized name it might have. Added a kill feed icon for "in-air" kills Added the scoreboard to the ESC menu Added an icon to indicate bots on the scoreboard Added a "Drop...

Release Notes for 4/16/2024

by Vitaliy

Fixed a bug where bomb can sometimes disappear from the radar Allow scraping or removing stickers by selecting the sticker icons under the weapon Allow deleting empty storage units that have an assigned label Fixed Workshop tools from crashing when compiling maps that contain instances