Game Feed

Development Blog: Hervor Bloodtooth

by IronMontilyet

Greetings Vikings! We hope you’ve had a good ending to 2024, and that 2025 is treating you well thus far! Here at Iron Gate we’re still fully focused on developing the Deep North biome, and we have our hands full with enemies, weapons and dungeons alike. This month’s teaser is going to take on a slightly different form than what we’re all used to, however. Starting today, you’ll get to follow the journey of a viking as she travels to the Deep North and explores the new landscape there. Allow us to introduce you to Hervor Bloodtooth: /VIDEO She has arrived! Her adventure will continue – as will the sneak peeks of the Deep North – in the next blog post, with another short episode. Don’t miss out! If you’re not a fan of videos, we’ll of course continue to tease with images as well. Landing in the Deep North will offer you a sight of its shoreline, which can look like this: {STEAM_CLAN_IMAGE}/33695701/4817baa490bfa3265df72dc7b5cb47ea41443ead.png The northern lights and heavy, snow-covered ...

Development Blog: Happy Holidays!

by IronMontilyet

Hello vikings! It’s getting cold and snowy here in our northern part of the world, which is giving us plenty of inspiration for our work on the Deep North. Like we said last time, we’ve got everyone focused on the biome update now, but a lot of what we’ve got cooking we’d like to keep a bit secret so that you’ll get to properly experience it for the first time once you get to play. With that said though, we won’t be going completely dark either! This month we have snuck our teaser into a little Yule Card from the Deep North. Can you find the new build piece? {STEAM_CLAN_IMAGE}/33695701/6525068ba58e4d89ece66a235586151852b1a61e.png The build piece you see here is of course not going to be the only new build piece in the Deep North either; there will be plenty of options for builders to choose from! Other than working away on the Deep North it’s been a pretty quiet month here at Iron Gate, so this is gonna be a fairly short blog post. Before we move on to the Build of the Month, we just w...

Development Blog: Lighting the Way

by IronMontilyet

Hello again vikings! It’s been a while since the last blog post, as we chose to instead just simply post the patch notes for the Bog Witch update last month. Speaking of, we hope you’ve been enjoying the update! If you haven’t checked it out yet, you have some new food and drink, as well as a curious new merchant waiting for you. As per usual, we want to thank everyone who has played so far! We also hope you enjoyed watching The Spill in October! If you missed it, it was a livestream featuring a whole bunch of games from the Coffee Stain umbrella, with various hangouts and talks. You can watch the VOD on our YouTube channel, with the Valheim segments marked down for your convenience. During The Spill we of course talked a bit about the Bog Witch, but we also talked about the Deep North and Valheim’s road towards 1.0. As you may have known already, the Deep North will be the final biome update as well as the update that marks Valheim leaving Early Access. We’ve still got a ways to go ye...

Patch 0.219.16

by IronMontilyet

Hello vikings! We've got a patch full of fixes for you today, now live for everybody! Most importantly are probably those concerning gamepads, as they were having some significant issues. But with the new fixes in place, everything should be back to normal! Aside from the gamepad issues, this patch also addresses some issues with the new skills, some tweaks to the Asksvin Cape, and more! Patch Notes: Fixes & Improvements: * Gamepad navigation in menus is no longer jittery and too quick to use * Fixed an issue causing renaming of signs and portal with gamepads to break * Adjusted gamepad dead zones * There is no longer movement stuttering when using certain inputs * There should no longer be a stutter when getting close to the bog witch hut * Virtual keyboard no longer appears multiple times * Multiple players can no longer eat the same piece of served food * Crafting skill no longer provides bonus yield on armour and weapons * You no longer gain cooking skill by trying to use a full co...

Patch 0.219.16 (Public Test)

by IronMontilyet

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Hello vikings! We've got a patch full of fixes for you today! Most importantly are probably those concerning gamepads, as...

Patch 0.219.14

by IronMontilyet

Here comes a hotfix to address the most pressing issues from The Bog Witch update! Patch Notes: Fixes & Improvements: * Fixed an issue making input on controllers where using the inventory and making small movements became very difficult * Player characters no longer sits down when using the D-pad in the build menu * Consumed feasts are no longer fully replenished after logging out and into server * Servers are once again joinable through DNS * Food Preparation Table now has broken state and LODs * Mead Kettil now has broken state and LODs

Patch 0.219.13 – The Bog Witch

by IronMontilyet

After a couple of weeks in the Public Test Branch, with tweaks and adjustments, it's now time to release the latest Valheim update to everyone! Valheim: The Bog Witch features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading! You will find the patch notes below, both abbreviated and complete (which means full of spoilers). Skål! Abbreviated Patch Notes: * New trader & trader location * New feast mechanic, including 8 feasts * 16 new crafting materials * 8 new potions * 3 new items of clothing * 3 new skills * 4 new build pieces * 2 new tools * 3 new emotes * 1 new event * Various bug fixes and performance improvements Detailed Patch Notes: New Content: New Mechanics: * Feasts: Large meals that last longer and can be shared among several people * New Skill: Cooking - Reduces the time it tak...

Patch 0.219.13 (Public Test)

by IronMontilyet

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Hello vikings! It's time for some tweaks and fixes for the PTB, with several improvements for the Bog Witch update. For e...

Survival game Valheim adds a new feast mechanic and The Bog Witch in testing

by

The excellent survival game Valheim is getting ready to expand again, with a new update available for testing that adds in The Bog Witch and a whole new feast mechanic. Read the full article here: https://www.gamingonlinux.com/2024/10/survival-game-valheim-adds-a-new-feast-mechanic-and-the-bog-witch-in-testing

Patch 0.219.10 – The Bog Witch (Public Test)

by IronMontilyet

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. Dear vikings, prepare for a feast! We're happy to release our latest update to you – The Bog Witch! It features a brand n...

Development Blog: Counting Down

by IronMontilyet

Greetings vikings! Autumn is well and truly here, and it’s time for another run-down of what’s new! First off, let’s start with what’s most imminent. The Valheim board game is getting ready to launch its Gamefound campaign, so make sure to check it out if you haven’t already. The campaign goes live on October 1st, and we promise you don’t want to miss it! If any of you happen to be in Germany and have plans to attend the Essen Game Fair, SPIEL, MOOD will also be there to show off the game. Come say hi! {STEAM_CLAN_IMAGE}/33695701/2c17c89fccc9764c709605b5c4c5233993556819.png Something else to keep an eye out for is also The Spill, a livestream that Box Dragon and Coffee Stain will be hosting on the 8th of October. Plenty of games under the Coffee Stain umbrella, including Valheim, will have developers present to talk about the past, present and future. Keep an eye out on our socials for more information on the schedule and the exact timings, and we hope to see you in the stream chat! {S...

Patch 0.218.21 (Hotfix)

by IronMontilyet

We have a small hotfix for you! There was an issue where Mac users playing via Steam were not able to use dedicated servers, but this has now been solved. Please note that this patch doesn't have a new version number. Patch Notes: * Fixed an issue causing Mac users not being able to connect to dedicated servers when playing via Steam * Updated main menu graphics

Development Blog: New and Improved

by IronMontilyet

Hello vikings! As you may have noticed, there was no blog post in July, but now we’re back again to give you your long-awaited Valheim news! Patch-wise, what’s new since the last blog post is that you can now find patch 0.218.21 live! It offers a bunch of tweaks and bug fixes which we hope you’ll enjoy, and we want to offer a big thank you to everyone who tested it in the PTB! Something you might have noticed over the summer, if you follow us on social media, is that we have gradually revealed more information about the Valheim board game! Together with MOOD we have shown off the player character minis as well as the bosses included – which will be Eikthyr, The Elder, Bonemass and Moder, since the board game will cover the first four Valheim biomes. The Gamefound page has also been updated with a more detailed explanation of the gameplay and a preview of what you’ll find in the game box itself. We really recommend that you follow the Gamefound page, because those who do will get a free...

Patch 0.218.21

by IronMontilyet

Greetings vikings! It's time to bring this set of fixes over from the PTB! The list has gotten quite long, and so it contains fixes for various different parts of the Ashlands (and Valheim as a whole). Most notably, the Flametal mining and the spawn rates of several enemies have been adjusted. Hopefully this will all make your Ashlands experience more enjoyable! Abbreviated Patch Notes: * Tweaks and fixes to Flametal mining * Tweaked spawn rates for multiple Ashlands enemies * Trollstav tweaks * Various cooking fixes * Various build piece fixes * Multiple bug fixes and improvements Detailed Patch Notes: * Players no longer get stuck in falling animation on flametal spires * Chance for Flametal Spires to start sinking on hit changed from 10% to 1% * Flametal spires drop rate changed to 2-4 per chunk * Flametal ore now makes correct sound when mined * Fixed an issue where network objects could become permanently corrupt, root cause of multiple issues (Player bases loading much slower ove...

Patch 0.218.21 (Public Test)

by IronMontilyet

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience. ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here. FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website. Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing. We have a very short list of patch notes today, but it does fix a very important issue! This patch should also be the fin...