Game Feed

Last Epoch Hotfix 1.2.5.2 | Reverted from 1.2.6 |

by Wick93

ChangesDue to a deployment issue affecting the content of the patch we’ll be re-launching the patch at a later date when we have a fix for the issue.

Last Epoch Hotfix 1.2.6.1 Notes

by EHG_Kain

Patch Notes Tentative fix for characters not displaying gear, as well as loot filters being de-selected Reserialized all scenes. This fixes an issue where attempting to load into Risen Lake in online would result in a disconnect Fixed an issue where Apophis could appear in Arenas Fixed a bug where indirect casts of Puncture could interact incorrectly with Stay of Execution’s more damage per second charged, causing that more damage to grow endlessly without resetting Known Issues Upon entering character select, the first character shown may not display their equipped items We are continuing to investigate crashes some players are experiencing with select Monolith Echoes, such as with "Lost Catacombs"

Last Epoch Patch 1.2.6 Notes

by EHG_Kain

Changes Upgraded engine to Unity version 6 This engine upgrade is for development purposes, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues. Notes Some players have reported loot filters being un-assigned after patching. If you notice more loot showing than expected, please verify that your loot filter is equipped in settings. Some players are reporting LE-51 errors when attempting to login. The team is aware of this and is currently investigating. Potential Workaround - On the Login Screen, select Play Offline to access the Character Select screen. Once here, you can select Play Online in the top left corner.

Making Last Epoch | Skill Design

by Wick93

There is an overwhelming amount of theorizing around skills in Last Epoch. Whether you’re building a map clearing, Abby killing, flashy looking Paladin, or just a Primalist who collects furry friends because the Capybara needs buddies, you can bet your skills will need to be planned out. But what keeps a skill in check? What does it take to build something that looks good, feels good, and doesn’t break everything else in the process? The answer… a lot. Thankfully, we have a team of passionate and skilled developers who focus on these exact questions.Today, we will hear from our very own Justin Carpenter, Technical Game Designer for Last Epoch, to walk us through the process of how a skill like Heartseeker was pulled from the Quiver of ideation and fired into the hands of Travelers just like you.Justin? Take it away!IdeationWhen Great Minds Play the Same GameWe have an endless list of abilities we'd like to add for each Class, so when picking which new ability will be added, we try to c...

Eterra Monthly: May. 2025 Edition

by EHG_Kain

Welcome, Travelers to the Eterra Monthly May 2025 Edition. This month we have a smorgasbord of recaps, summaries, and a brand new Community Build Spotlight, so let’s dive in! Patch Review May brought three significant Patches, addressing several bugs, improving visuals, and adding QoL changes based on your feedback. Below are the highlights from each update as well as links to each full Patch Notes post! May 8th - Patch 1.2.3 Fixed an issue where player was unable to properly use Flame Rush while channeling Focus with Mana Guide equipped. Fixed Crest of Unity not forcing Elemental Nova to have all elemental tags. Fixed a bug with Volatile Reversal where allocating Immutable Past did not prevent triggering effects that require being able to jump backwards in time, such as Warped Time. And More May 15th - Patch 1.2.4 Improved environment visuals in the Desert Canyons. Improved environment visuals in the Great College. Improved environment visuals in the Storm Swept Isles. And More May 22...

Last Epoch Hotfix 1.2.5.2

by Wick93

Bug Fixes Fixed an issue where some item labels would not be visible after a significant amount of loot dropped in a short period of time until the loot filter was disabled then re-enabled. This was most noticeable when triggering Prophecies.

Diablo rival Last Epoch is the best it's ever been right now, and going cheap

by editor@pcgamesn.com

Had your fill of Diablo 4 and Vessel of Hatred? Still waiting for Path of Exile 2 to round out its early-access development period? If you're craving an ARPG with incredible class identity, a ton of skill expression, and oodles of loot, you owe it to yourself to try Last Epoch. After a successful 1.0 release in 2024, Eleventh Hour Games recently launched Season 2 of the time-hopping action RPG, bringing it to a new bar of quality that saw it overtake PoE 2 on Steam, and you can snag it cheap right now. Read the rest of the story... RELATED LINKS: Last Epoch Season 2 sees the RPG's player count soar above Path of Exile 2 Last Epoch server status and error codes Last Epoch Season 2 patch notes make the Diablo rival's best systems even better

Last Epoch Hotfix 1.2.5.1

by Wick93

Bug Fixes Fixed Minions and Companion portraits not showing in the top left corner. Fixed Stash Button not working in certain UIs. Fixed an issue that caused loot labels for Runes, Glyphs, Shards and Woven Echoes to not disappear after the item was picked up. This was a visual only bug and any Runes, Glyphs, Shards or Woven Echoes that appeared to not be picked up were correctly sent to the players Inventory.

Last Epoch Patch 1.2.5 Notes

by Wick93

The team is already aware of some issues that are visible in this Patch. We are working to fix these issues as soon as possible. Minions and Companions don't have portraits in the top left corner Some Loot filter UI issues, such as Rules showing the wrong order number, introduced after our extensive optimization pass. These issues are purely visual and the filter itself is working as intended. Bug Fixes Skills Fixed a bug where effects which recover a flat amount of remaining time from a skill's cooldown were recovering a percentage of the skill's cooldown as if it had no sources of Increased Cooldown Recovery Speed. For example: if you triggered an effect which recovered 2 seconds from Teleport's cooldown, it would always recover 40% of its cooldown, even if Teleport's cooldown was reduced to 2 seconds by sources of Increased Cooldown Recovery Speed. Now, if Teleport has a 2 second cooldown, that effect will recover 100% of the cooldown. Fixed a bug where Rive, when used with a two-ha...

Last Epoch Hotfix 1.2.4.1 Notes

by EHG_Kain

Bug Fixes Reverted a fix for labels not always updating when you turn off the filter This resolves an issue introduced with the 1.2.4 patch where item labels would move around making them hard to click.

Last Epoch Patch 1.2.4 Notes

by EHG_Steve

Visual Improvements Improved environment visuals in the Desert Canyons. Improved environment visuals in the Great College. Improved environment visuals in the Storm Swept Isles. Updated the VFX for Dragonfire from the Dragonsong unique bow. Added VFX for Caches so they are easier to notice. Removed the extra spacing that appeared after the Memory Amber cost in the Weaver Tree respec modal. Improved the visuals of the Winged Fire enemy, which was previously too dark. Added VFX for the Downfall of the Righteous unique item to indicate the range at which enemies are inflicted with Witchfire. Fixed a visual issue where Annointed’s Consecrated Aura from Judgment was visible from underneath bridges. Fixed flickering effect in the Time Slow aura from the Time shrine. The Void Amalgamation and Infernal Husk have new foley, vocalizations, and skill sound effects. Fixed an animation issue with Sentinel’s Shield Rush where the shield would float to the side. Rotated the Blade Of The Forgotten Kni...

Last Epoch Hotfix 1.2.3.2

by Wick93

Changes Reverted a change that caused erroneous skill point loss notification spam. As a result, we’re still working on a fix for the skill panel blinking indicator that is meant to fire when an item with +X to skill is unequipped

Last Epoch Hotfix 1.2.3.1

by EHG_Steve

Bug Fixes Fixed an issue preventing the use of abilities in WASD mode after interacting with objects. Fixed an issue causing items in the stash and vendor window to become greyed out. Fixed issue where loot filter rules could end up being endlessly duplicated

Last Epoch Hotfix 1.2.3

by EHG_Steve

Bug Fixes Skills Fixed an issue where player was unable to properly use Flame Rush while channeling Focus with Mana Guide equipped. Fixed Crest of Unity not forcing Elemental Nova to have all elemental tags. Fixed a bug with Volatile Reversal where allocating Immutable Past did not prevent triggering effects that require being able to jump backwards in time, such as Warped Time. Fixed a display bug with Volatile Reversal where allocating ‘Immutable Past’ did not remove the buff UI icon displaying how long you have remaining on your ability to re-activate Volatile Reversal to jump a second time. Fixed an issue where Shield Throw would create multiple shields if Void Knight mastery was selected. Fixed a bug with Rebuke where Burst of Speed was not granting Haste, and was instead granting 25% increased movement speed. Fixed a bug where, under certain conditions, Fallen From Grace and Order of Lagon could fail to convert Smite’s base damage to void or lightning respectively. Fixed a bug wi...

Last Epoch Hotfix 1.2.2.2

by EHG_Steve

Bug Fixes Fixed an issue where some players were blocked from unlocking Empowered Monoliths. Fixed issue where item links only showed white text with a colored underline. Other Changes The time it takes for a tooltip to appear when hovering an item label on the ground has been reduced. Eternal Supporter packs have been removed from the store. Known Bugs Please be aware that our team is still working to correct more issues and improve many more areas of Last Epoch. To see a short, non-exhaustive list of what we are still working on, please check here on our Forum Known Bugs Lists or ask our Community Managers in Discord!