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Last Epoch 1.0.8 Patch Notes

by EHG_Kain

Upcoming Bazaar Sales Cleanup Hello Travelers! Alongside today's Patch Notes, we also wanted to provide notice that on Monday, May 20th, we will be cleaning up all records of Redeemed and Cancelled auctions from the Bazaar. This means closed listings prior to the May 20th cleanup will no longer be displaying on your redeem page. With 1.1, we will be introducing an automated cleanup for this, which will remove old Redeemed and Cancelled auctions after a given time period. Changes Moved the spawn point in the Keeper's Camp by the waypoint Gathering Storm's Friends of the Tempest now requires that the minion's tag matches Gathering Storm instead of requiring that the minion's ability's tag matches Gathering Storm. This means that, for example, if Summon Wolf has the minion lightning tag, all attacks from your wolves can trigger Friends of the Tempest. This also fixes bugs where some converted minions, such as cold Storm Crows or cold Warcry Totem, could not trigger Friends of the Tempest ...

Last Epoch dates its second season, featuring two huge upgrades

by editor@pcgamesn.com

With Diablo 4 Season 4 just around the corner and bringing a complete overhaul to Blizzard's loot system, and Path of Exile 2 still on the horizon, ARPG fans like myself have plenty on their plate to look forward to. But perhaps even more exciting is news of Last Epoch Cycle 1.1, the second season for the masterful new action RPG that just launched into 1.0 to widespread acclaim. The next cycle promises some very important, game-changing upgrades, and we now have a date for our calendars. Read the rest of the story... RELATED LINKS: Huge Last Epoch roadmap finally details the next four seasons Last Epoch release date, trailers, story, and gameplay Last Epoch permanently bans accounts due to new real-money exploit

Last Epoch Official Teaser Trailer | Harbingers of Ruin

by EHG_Kain

The Harbingers of Ruin update comes to Last Epoch on July 9th. Join us as the fight for Eterra continues with the launch of Cycle 1.1 - Harbingers of Ruin.

Huge Last Epoch roadmap finally details the next four seasons

by editor@pcgamesn.com

The massive Last Epoch roadmap is finally here, as the Diablo 4 and Path of Exile ARPG rival outlines the future of the game. With transmog and dyes, a plethora of endgame content, some entirely new mechanics, and plenty more gear to unlock, Eleventh Hour Games has a lot on the way. Community feedback is also going to be a key aspect of this roadmap, so EHG wants you to get involved with a poll and let the team know about each Cycle as they arrive. Read the rest of the story... RELATED LINKS: Last Epoch release date, trailers, story, and gameplay Last Epoch permanently bans accounts due to new real-money exploit Last Epoch dev plans "two big changes" to policy after player survey

Last Epoch Roadmap

by EHG_Kain

Hello, Travelers, We are thrilled to give you an early look at what's coming for Last Epoch over the next few cycles! https://forum.lastepoch.com/uploads/default/original/2X/f/ff0e8ca5bde9eca3874ca2764f0e6d312d383b49.jpeg As always, the team here at Eleventh Hour Games is dedicated to making the ARPG of our dreams, and we all know that’s a process that takes time, determination, and commitment. As of this writing, we have brought on excellent new people, continue looking for more, and are developing new and exciting content faster than ever. Our roadmap continues to showcase that we have long-term plans for Last Epoch and its content, and we are excited to showcase it here today. Here’s the thing about roadmaps, though: we are striving to be one of the best and most community-centered game studios in the industry, and oftentimes the best-laid plans of Groles and Gods need to change. While this could be for a variety of reasons; the primary one is you, the community. As each new cycle i...

Last Epoch Hotfix 1.0.7.3

by EHG_Steve

Bug Fixes Fixed an issue where the second item suffix would sometimes not display. Fixed an issue where item tooltip comparison always required Ctrl+Alt to see affix ranges, regardless if you had auto-compare enabled. It once again only requires Alt with auto-compare enabled.

Last Epoch Hotfix 1.0.7.2

by EHG_Kain

Bug Fixes Fixed a bug where ability buffering was not working online Fixed a bug where Bone Curse with Illusion of Pain would not fall off after 1 hit if the hit came from Chaos Bolts with Cursed Blood Fixed some instances of infinite loading screens when playing in a party

Last Epoch Patch 1.0.7 Patch Notes

by EHG_Kain

Changes - When portaling to a team member that's inside an echo, you will now be placed in Echo of a World with the green portal to join at the time of your choosing. - When health is a fraction of 1, it will now always round up to 1 instead of rounding off resulting in health sometimes displaying as 0 Bug Fixes UI Several item tooltip fixes, including: Fixed a bug where opening / closing an item tooltip would have a drastic performance cost Fixed a bug where tooltip text could continue off the edge of the tooltip instead of wrapping Fixed a bug where some languages with a larger text height could be missing information on tooltips Fixed a bug where prefixes and suffixes had different line spacing on item tooltips Fixed a bug where some enemies were not displaying their top of screen health bars Skills Fixed a bug where some skills, primarily traversal skills, would not work after a zone transition until using a different skill first. Fixed a bug where some scorpion enemies were unable...

Last Epoch Patch 1.0.6 Patch Notes

by EHG_Kain

Changes Systems Added Camera Smoothing options to settings: Normal (default/current), Low, and Off Added functionality to Character Delete screen The screen will now display the character class/mastery/level When deleting a character, you are now required to enter the character name to confirm the deletion Controller The "B" button on controller can now be used to close keybind prompts After binding a controller button, the cursor now re-focuses on the corresponding binding Other Reduced gold turn-in reward for Desert Treasure from 20k to 2k Added Buff Icon for Bone Armor (Acolyte) Improved performance when picking up Shards Bug Fixes Animations Fixed an issue where the Mage would T-pose during some animations Fixed several cases of back-slot clipping and floating capes Fixed a bug where the Sentinel idle animation with a 2H weapon would behave as if a shield was equipped Controller Fixed a bug where if a panel was opened with keyboard and mouse, further button presses via controller w...

Last Epoch cracks down on item duplicates and gold exploit: 'We don't think it's a very controversial statement to say that abusing an exploit, ruining the game for all players is not acceptable, and that doing so should result in a ban'

by Jody Macgregor

The curse of the online action RPG strikes again: real-money trading and gold exploits. Lost Ark was plagued by it and now Last Epoch is too... Read more.

Last Epoch permanently bans accounts due to new real-money exploit

by editor@pcgamesn.com

Last Epoch accounts that have engaged in gold duplication and exploits connected to real-money trading have been permanently banned, as developer Eleventh Hour cracks down on bad actors misusing the in-game economy. A new rival to the likes of Diablo 4 and Path of Exile, Last Epoch has enjoyed a huge amount of success since launching into 1.0 in February. Some players, however, have been able to duplicate in-game gold for the purposes of trading it for real money, a behavior which Eleventh Hour says will result in a permanent account ban, as it outlines new measures to combat exploits tied to the virtual economy. Read the rest of the story... RELATED LINKS: Last Epoch dev plans "two big changes" to policy after player survey Last Epoch is going to nerf OP builds in response to player vote Last Epoch asks if you want broken, OP builds to be fixed or not

RMT and Exploit Statement

by EHG_Kain

Hello Travelers, Today we wanted to connect with everyone regarding the recent gold exploit, as well as exploits in general within the online environment. We want to talk a bit about what we’re doing in regards to these issues, and what our plans for the future are. We take exploits within Last Epoch very seriously and ensure that any time an exploit comes up, we give it our full and immediate attention. We strictly enforce our Terms of Use when it comes to exploits and RMT (Real-Money Trading), and as such, one can expect that abusing such exploits or engaging in RMT, both buying and selling, will result in a permanent account ban. Since 1.0 has launched, we have been aware of two exploits. The first allowed duplication of items through the bazaar. We were made aware of this exploit three days after its first discovery, and deployed a fix for it the same day. The second exploit we became aware of was the recent gold exploit, which we created and deployed a fix for in less than 24 hour...

Last Epoch Patch 1.0.5 Notes

by Wick93

Hello Travelers, In today's Hotfix, we are fixing a list of things for you! Changes Improvements have been made to Monolith visuals and performance along with several bug fixes Fixed a bug where some channeled movement skills such as Rampage could end abruptly in the Alpine Halls monolith echo Fixed issues with trees obscuring your view in the Hidden Oasis monolith echo Added a fix that will warn players when files must be verified. Fixed Loot filter toggle "X" sensitivity Fixed bugs where the following skills' damage areas were not scaling with area modifiers from their trees or from items Abyssal Echoes Dancing Strikes (not all parts of the combo were affected by this bug) Erasing Strike (just the initial hit, not the void rifts) Forge Strike Healing Hands Necrotic Mortar (from Summoned Skeletal Mages) Reap (from Reaper Form) Fixed Passive and Skill Tree localization issues Updated visuals for Announcement banners Updated Unique Reward icon in Monoliths from Ring to a generic icon Ad...

Last Epoch Hotfix 1.0.4.2 Notes

by EHG_Kain

Hello Travelers, In today’s Hotfix, we are reverting the change to the cost of Despair Glyph Prophecies. With this, we wanted to talk a bit about why this change made it into the last patch, similar changes, and a bit more about our specific reasoning behind them. Glyph of Despair Prophecies This change (favor cost for despair glyphs) didn’t have anything to do with Merchant's Guild (MG) - at least, we weren’t aware of a significant issue being caused by MG players swapping to ‘abuse’ this. We believe MG already has a very good pathway to Despair Glyphs with Vault of Uncertain Fates, so wouldn’t have been benefiting from this prophecy by swapping. This was actually something we had decided before 1.0, that the favor cost was too low for this reward along with other adjustments in a late pass. However with the post-launch changes/fixes, this was as soon as it made its way through the pipeline with other priority fixes pushing their way ahead of it. So this was purely in regards to its o...

1.0 Launch Retrospective

by EHG_Kain

Hello Travelers! Today’s blog is a little different from our usual fare. As most of you know, Last Epoch launched on February 21, and the reception has been amazing. In the first week after launch, over 1.4 million of you logged in to play Last Epoch. At our peak, we had just under 265,000 players all roaming Eterra simultaneously. That’s good enough for the 39th highest all-time concurrent player count recorded on Steam, and we’re humbled by your support and enthusiasm for the game. There’s plenty of cause for celebration, but let’s not ignore the obvious: Last Epoch’s launch was pretty rough for the majority of you who play online. Your patience and positivity have been amazing, but it was obviously not the launch experience that you or we had hoped for. Now that the initial launch woes are behind us, it’s time to reflect on the experience. What happened? We put a strong emphasis on testing our servers and infrastructure ahead of time, so what did we get wrong? Last Epoch’s backend t...